Create a simple world (13-03-2013)

Now that I have chosen all the frameworks, I was able to finally start yesterday. First step was the world generation. Point of departure is a JSON file. That's practical, because this way I can build a big level without spending a lot of time. Subsequently, the JavaScript converts the JSON object to SVG tags to the screen.

In addition, yesterday, I started with the physics. Here, I'll completely abandon physic engines like Box2D and going to code everything by myself based on an idea I had. I'll tell you more about that later.